Buildings
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Impediments
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Perks
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Resources
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Units
Leprosarium
2InfrastructureJob Kind HealthJob Kind Healthdetail
Description
Leprosarium, leper colonies or leper hospitals all deal with people afflicted by leprosy, a bacterial infection. Contrary to a widespread belief, lepers were not rejected and then confined systematically like plague victims were, as people of the time already knew that leprosy was not very contagious. It was more a matter of practicality, by grouping together people with the same needs. Structures under religious authorities could sometimes ask the leper to make some wows, as a way of cleaning both the soul and body.
A Physician House or Hostel of God is required to build a Leprosarium.
Core data
ID
164
Alias
ID_STRUC_LEPROSARIUM
$Alias
$ID_STRUC_LEPROSARIUM
Tier
2
Job
Infrastructure ($POP_JOB_INFRA)
SubJob
Job Kind Health ($JOB_KIND_HEALTH)
Christian available
Yes
Muslim available
No
TN / Tribe available
No
DisplayOrder
0
Style color
$Col_Aquamarine4
Design and constraints
Notable points
COTTON-, Req Hostel, Health+, Fight-off Epidemics
DLC notes
-
Constraints
Leprosarium
Minimum population
8
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-
Type and economy
Tier
2
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
150
Infrastructure upkeep
1
Money upkeep
6
Resources
| Field | Value |
| Input_Resource | Cotton |
| BonusResource[0] | Frankincense |
| BonusResource[1] | Spices |
| BonusResource[2] | Sulfur |
Outputs
| Output field | Value |
| Piety_Output | 4 |
Bonus outputs
| Bonus field | Value |
| Bonus_Piety | 4 |
Building tree
Requires
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None
Military / garrison links
Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0
Transverse outputs (from linked modifiers)
No transverse outputs decoded from linked modifiers.
Manual references
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
- No direct manual mention found for this exact structure name.
Modifiers
| Name | Alias | Description | Effects (decoded) |
| IDS_MOD_Name_Structure_Leprosarium | ID_MOD_STRUCTURE_LEPROSARIUM | Palliative Care | Health Bonus: 7% |
| IDS_MOD_Name_Structure_Epidemics_Mitigation | ID_MOD_STRUCTURE_EPIDEMICS_MITIGATION | IDS_MOD_Text_Epidemics_Mitigation | Flavor: 0 |