Buildings · Impediments · Perks · Resources · Units
2InfrastructureJob Kind HealthJob Kind Healthdetail
Contrary to its Christian counterpart (Hostel of God), this hospital is a direct upgrade of the Modest Bimaristan, and remains effective at fighting off many epidemics and plagues (It lowers their appearance chances and then actively removes them). Muslim hospitals, sometimes named Bimaristans, appeared as early as the VIIIth century. Drawing initially from the knowledge of the ancient Greeks and in contact with the Byzantines, they soon excelled in treating their patients. The moral obligation to care for any sick person, according to Islam, led to the creation of dozens of hospitals, through donations and charities and mostly with secular (non-religious) staff, this is the reason why this building is twice as cheap as a Hostel of God.
| Field | Value |
|---|---|
| Input_Resource | Cotton |
| BonusResource[0] | Drugs & Herbs |
| Output field | Value |
|---|---|
| Manpower_Output | 3 |
| Bonus field | Value |
|---|---|
| Bonus_Manpower | 2 |
| Bonus_Piety | 4 |
No transverse outputs decoded from linked modifiers.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
|---|---|---|---|
| IDS_MOD_Name_Structure_MUS_Early_Hospital | ID_MOD_STRUCTURE_MUS_EARLY_HOSPITAL | Improved care system | Health Bonus: 16% Loyalty Bonus: 7 Hitsrecovery: 10 |
| IDS_MOD_Name_Structure_Epidemics_Mitigation | ID_MOD_STRUCTURE_EPIDEMICS_MITIGATION | IDS_MOD_Text_Epidemics_Mitigation | Flavor: 0 |