Buildings · Impediments · Perks · Resources · Units
1CommerceCommerce
Using Wool, this shop will make clothes, plain and simple. The Cloth trade good is used by the Tier I Stewardship structure Feudal Village, and as a bonus by several buildings. Upon acquiring Dyes, the weaver will be able to make garments of much higher value.
| Field | Value |
|---|---|
| Input_Resource | Wool |
| Output_Resource | Cloth |
| BonusResource[0] | Dyes |
| Output field | Value |
|---|---|
| Income_Output | 5 |
| Bonus field | Value |
|---|---|
| Bonus_Income | 5 |
No transverse outputs decoded from linked modifiers.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
|---|---|---|---|
| No linked modifiers | |||