Buildings · Impediments · Perks · Resources · Units

Brothel

2CommerceCommerce

Description

The general tolerance of prostitution was a reluctant one but seen most of the time as a lesser of two evils. The Church, through Councils or even renowned persons (Saint Augustine), maintained this position for centuries.

Core data

ID
249
Alias
ID_STRUC_BROTHEL
$Alias
$ID_STRUC_BROTHEL
Tier
2
Job
Commerce ($POP_JOB_COMMERCE)
SubJob
Commerce ($JOB_KIND_COMMERCE)
Christian available
Yes
Muslim available
Yes
TN / Tribe available
No
DisplayOrder
0
Style color
$Col_Gold

Design and constraints

Notable points
charhealth-, Loy++, Leg-
DLC notes
-
Constraints
Brothel
Minimum population
6
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
2
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
-30
Slot usage cost
1
Infrastructure cost
130
Infrastructure upkeep
1
Money upkeep
3

Resources

FieldValue
BonusResource[0]Luxury
BonusResource[1]Silk
BonusResource[2]Wine

Outputs

Output fieldValue
Income_Output10
Piety_Output-3

Bonus outputs

Bonus fieldValue
Bonus_Income4
Bonus_Piety-3

Building tree

Requires
Traders District
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

No transverse outputs decoded from linked modifiers.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
IDS_MOD_Name_Structure_BrothelID_MOD_STRUCTURE_BROTHELThe oldest professionCharhealth Penalty: 6%
Loyalty Bonus: 12