Buildings · Impediments · Perks · Resources · Units
2CommerceCommerce
With the increased demands on many goods and the means to carry them fast and at great distances through commercial fleets, a new social class appears progressively, wielding power through its monetary might. To further their goals, they soon congregate into confraternities, which are precursors to the merchant guilds of the XIVth century.
| Field | Value |
|---|---|
| No resource fields populated | |
| Output field | Value |
|---|---|
| Income_Output | 14 |
| Steward_Output | -7 |
| Bonus field | Value |
|---|---|
| No bonus output values | |
No transverse outputs decoded from linked modifiers.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
|---|---|---|---|
| IDS_MOD_Name_Structure_Merchant_Confraternity | ID_MOD_STRUCTURE_MERCHANT_CONFRATERNITY | United power | Commerce Bonus: 20% Missing Tg Bonus: 15% |