Buildings · Impediments · Perks · Resources · Units

Leather Workshop

1MilitaryMilitary

Description

The Leather Workshop will produce quilted or padded armors with the outer layer made of thick Leather. It is an essential workshop for the equipment of soldiers.

Core data

ID
288
Alias
ID_STRUC_LEATHER_WORKSHOP
$Alias
$ID_STRUC_LEATHER_WORKSHOP
Tier
1
Job
Military ($POP_JOB_MILITARY)
SubJob
Military ($JOB_KIND_MILITARY)
Christian available
Yes
Muslim available
Yes
TN / Tribe available
Yes
DisplayOrder
0
Style color
$Col_MediumRed

Design and constraints

Notable points
LEATHER-, MBP++(6-15)
DLC notes
-
Constraints
Leather Workshop
Minimum population
1
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
45
Infrastructure upkeep
1
Money upkeep
1

Resources

FieldValue
Input_ResourceLeather
BonusResource[0]Wool
BonusResource[1]Flax
BonusResource[2]Cotton

Outputs

Output fieldValue
MBP_Output6

Bonus outputs

Bonus fieldValue
Bonus_MBP3

Building tree

Requires
None
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

No transverse outputs decoded from linked modifiers.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
No linked modifiers