Buildings · Impediments · Perks · Resources · Units

Closed Settlement

1MilitaryMilitary

Description

This structure will provide a Fortification bonus to the region, and once enough Fortification points are accumulated, a new castle-like building will be available for construction. This modest hamlet, made of only a few houses huddled together is easy prey for bandits and robber knights. It can also attract some migrants. This is cheap option to begin the fortifying of a region, its drawback being there is a 10% chance bandits appear once completed (EVENT).

Core data

ID
291
Alias
ID_STRUC_CLOSED_SETTLEMENT
$Alias
$ID_STRUC_CLOSED_SETTLEMENT
Tier
1
Job
Military ($POP_JOB_MILITARY)
SubJob
Military ($JOB_KIND_MILITARY)
Christian available
Yes
Muslim available
Yes
TN / Tribe available
No
DisplayOrder
0
Style color
$Col_MediumRed

Design and constraints

Notable points
10% Bandits
DLC notes
-
Constraints
Closed Settlement
Minimum population
1
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
0
Infrastructure cost
15
Infrastructure upkeep
0
Money upkeep
0

Resources

FieldValue
No resource fields populated

Outputs

Output fieldValue
No direct output values

Bonus outputs

Bonus fieldValue
No bonus output values

Building tree

Requires
None
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
0
FT_LevelChange
1

Transverse outputs (from linked modifiers)

No transverse outputs decoded from linked modifiers.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
No linked modifiers