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Grave Robbers

1PietyJob Kind Religious

Description

Event Building. Sometime with mass graves come Grave Robbers. These unsavory individuals will do anything to get the gold and the weapons of the deceased, to the dismay of the population and the clergy. They will go away when the mass graves disapear, or if the army hunts them.||NOTE: 25% chance to appear per turn if there is a mass grave and less than 50 Cbt power. Can be removed as an impediment with an army.

Core data

ID
463
Alias
ID_STRUC_EVT_GRAVEROBBERS
$Alias
$ID_STRUC_EVT_GRAVEROBBERS
Tier
1
Job
Piety ($POP_JOB_PIETY)
SubJob
Job Kind Religious ($JOB_KIND_RELIGIOUS)
Christian available
Yes
Muslim available
Yes
TN / Tribe available
Yes
DisplayOrder
0
Style color
$Col_DarkOrange

Design and constraints

Notable points
0 Slot 1 Metal Peculiar Bonus
DLC notes
-
Constraints
Grave Robbers
Minimum population
3
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
-20
Slot usage cost
0
Infrastructure cost
50
Infrastructure upkeep
0
Money upkeep
0

Resources

FieldValue
BonusResource[0]Weapons
BonusResource[1]Armors

Outputs

Output fieldValue
MBP_Output3
Metal_Output1
Income_Output3
Piety_Output-10
Steward_Output-5

Bonus outputs

Bonus fieldValue
Bonus_MBP2
Bonus_Income2
Bonus_Metal1
Bonus_Steward-3

Building tree

Requires
None
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

No transverse outputs decoded from linked modifiers.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
IDS_MOD_Name_Structure_EVT_GraveRobbersID_MOD_STRUCTURE_EVT_GRAVEROBBERSDisturbing the deadsFlavor: 0