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2PietyJob Kind Religious
This is the final step in building a monumental Cathedral. A beacon of Christian faith, this building generates significant Piety and Legacy, and will provide a modifier that is contextual to the regional circumstances, if Christian only (EVENT). The interior of this Cathedral has been decorated with frescoes, stained glass windows, and other artwork . The construction of a Cathedral can take many years to complete, and the process can often be disrupted by war, disease, or other events.
| Field | Value |
|---|---|
| Input_Resource | Religious Craftsmanship |
| BonusResource[0] | Frankincense |
| BonusResource[1] | Marble |
| BonusResource[2] | Luxury |
| BonusResource[3] | Parchment & Vellum |
| Output field | Value |
|---|---|
| Income_Output | -20 |
| Piety_Output | 30 |
| Steward_Output | 6 |
| Bonus field | Value |
|---|---|
| Bonus_Income | -2 |
| Bonus_Piety | 5 |
| Bonus_Steward | 3 |
No transverse outputs decoded from linked modifiers.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
|---|---|---|---|
| IDS_MOD_Name_Structure_Cathedral3 | ID_MOD_STRUCTURE_CATHEDRAL3 | Beacon of Christianity | Piety Bonus: 35% |