Buildings
·
Impediments
·
Perks
·
Resources
·
Units
Material Gatherers
1InfrastructureInfrastructure
Description
Material gatherers collect all kinds of non-metallic substances, such as amber, vines, certain stones, and even substances produced by insects. These materials are then used as glue, coating, and binding agents in various constructions or utensils.
Core data
ID
687
Alias
ID_STRUC_TN_MATERIAL_GATHERERS
$Alias
$ID_STRUC_TN_MATERIAL_GATHERERS
Tier
1
Job
Infrastructure ($POP_JOB_INFRA)
SubJob
Infrastructure ($JOB_KIND_INFRA)
Christian available
Yes
Muslim available
Yes
TN / Tribe available
Yes
DisplayOrder
0
Style color
$Col_Salmon1
Design and constraints
Notable points
Trsv from infra pop. Large bonus from Amber, Honey
DLC notes
-
Constraints
Material Gatherers
Minimum population
1
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-
Type and economy
Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
65
Infrastructure upkeep
0
Money upkeep
0
Resources
| Field | Value |
| Output_Resource | Wood x 1 |
| BonusResource[0] | Amber |
| BonusResource[1] | Honey & Wax |
Outputs
| Output field | Value |
| Infra_Output | 2 |
Bonus outputs
| Bonus field | Value |
| Bonus_Infra | 4 |
Building tree
Requires
None
Upgrades to
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None
Military / garrison links
Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0
Transverse outputs (from linked modifiers)
No transverse outputs decoded from linked modifiers.
Manual references
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
- No direct manual mention found for this exact structure name.
Modifiers
| Name | Alias | Description | Effects (decoded) |
| IDS_MOD_Name_Structure_TN_Material_Gatherers | ID_MOD_STRUCTURE_TN_MATERIAL_GATHERERS | Nothing lost, all transformed | Struc Output Transverse: 8 (params: $TRANSVERSE_OUTPUT_POP1, $POP_JOB_INFRA, $POP_JOB_INFRA, 200, 200) |