Buildings · Impediments · Perks · Resources · Units

Warrior Contest

1MilitaryMilitary

Description

The local war chief is organizing contests among warriors to identify the most valiant. The winners will be chosen to serve as bodyguards for the ruler. EVENT: This ceremony has a 1% chance per turn to add an additional bodyguard to the ruler and a 10% chance to be removed under any circumstances (including when a bodyguard is granted), provided that no more than three bodyguards are already present. If this condition is not met, the ceremony is removed immediately.

Core data

ID
709
Alias
ID_STRUC_TN_WARRRIOR_CONTEST
$Alias
$ID_STRUC_TN_WARRRIOR_CONTEST
Tier
1
Job
Military ($POP_JOB_MILITARY)
SubJob
Military ($JOB_KIND_MILITARY)
Christian available
No
Muslim available
No
TN / Tribe available
Yes
DisplayOrder
0
Style color
$Col_MediumRed

Design and constraints

Notable points
3 Leg/turn. Can provide BG. Is removed 1% or 10%
DLC notes
Evt done
Constraints
Warrior Contest
Minimum population
3
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
300
Slot usage cost
1
Infrastructure cost
55
Infrastructure upkeep
1
Money upkeep
1

Resources

FieldValue
Input_ResourceHorses
BonusResource[0]Weapons

Outputs

Output fieldValue
MBP_Output5
Manpower_Output-3

Bonus outputs

Bonus fieldValue
Bonus_MBP8
Bonus_Manpower-1

Building tree

Requires
None
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

No transverse outputs decoded from linked modifiers.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
IDS_MOD_Name_Structure_Authority1ID_MOD_STRUCTURE_AUTHORITY1IDS_MOD_Text_Authority1Flavor: 0