Buildings · Impediments · Perks · Resources · Units

Shrine to Vishnu

1PietyJob Kind Religious

Description

This is a Hindu shrine dedicated to Vishnu, the preserver of cosmic order and protector of realms.EVENT: If the four Hindu shrines are present in the same region, and the population is mainly Hinduist, then a major beneficial effect will commonly occur.

Core data

ID
754
Alias
ID_STRUC_IND_SHRINE_HIN2
$Alias
$ID_STRUC_IND_SHRINE_HIN2
Tier
1
Job
Piety ($POP_JOB_PIETY)
SubJob
Job Kind Religious ($JOB_KIND_RELIGIOUS)
Christian available
No
Muslim available
No
TN / Tribe available
No
DisplayOrder
0
Style color
$Col_DarkOrange

Design and constraints

Notable points
MinPiety+++, EVT: Have the 4 shrines for major events.
DLC notes
-
Constraints
Shrine to Vishnu
Minimum population
1
Region max buildings
1
Minimum piety
2500
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
75
Infrastructure upkeep
0
Money upkeep
1

Resources

FieldValue
BonusResource[0]Stone
BonusResource[1]Brass

Outputs

Output fieldValue
Piety_Output4

Bonus outputs

Bonus fieldValue
Bonus_Piety3

Building tree

Requires
Temple
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

No transverse outputs decoded from linked modifiers.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
IDS_MOD_Name_Structure_IND_ShrineID_MOD_STRUCTURE_IND_SHRINEProgress toward DharmaPiety Bonus: 10%