Buildings · Impediments · Perks · Resources · Units

Grocers' Guild

3CommerceCommerce

Description

The Grocers' Guild controls the distribution of valuable consumables such as wine, dried fruits, honey, and sugar. Their market dominance makes them key players in urban food economies. This Guild gains an additional powerful ability when at least 4 population units are assigned to Commerce. -- The Grocers' Company (London) and Mediterranean spice vendors of Marseille or Genoa are historical examples of such guilds.

Core data

ID
814
Alias
ID_STRUC_GROCERS_GUILD
$Alias
$ID_STRUC_GROCERS_GUILD
Tier
3
Job
Commerce ($POP_JOB_COMMERCE)
SubJob
Commerce ($JOB_KIND_COMMERCE)
Christian available
Yes
Muslim available
Yes
TN / Tribe available
No
DisplayOrder
0
Style color
$Col_Gold

Design and constraints

Notable points
Cond. Flat Food, Health
DLC notes
-
Constraints
Grocers' Guild
Minimum population
12
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
3
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
125
Slot usage cost
1
Infrastructure cost
575
Infrastructure upkeep
2
Money upkeep
9

Resources

FieldValue
Input_ResourceWine
BonusResource[0]Fruits
BonusResource[1]Legumes
BonusResource[2]Grain
BonusResource[3]Livestock

Outputs

Output fieldValue
Food_Output10
Income_Output12

Bonus outputs

Bonus fieldValue
Bonus_Food3
Bonus_Income2

Building tree

Requires
Traders District
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

No transverse outputs decoded from linked modifiers.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
IDS_MOD_Name_Structure_Grocers_GuildID_MOD_STRUCTURE_GROCERS_GUILDMercantile FinesseTrade Acumen Bonus: 4
IDS_MOD_Name_Structure_Grocers_Guild_CondID_MOD_STRUCTURE_GROCERS_GUILD_CONDHealthy but costly productsHealth Bonus: 10%
Flat Income Penalty: 20
Bourgeoisgrow Bonus: 15%