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Unit ID: 36 · All units
IDS_UNI_TEXT_MEDIUM_MILITIA, "Hastily drafted and assembled militia to defend towns and cities. Some might have light martial training as town watchmen.",
| Field | Value |
|---|---|
| RequiredStructures[] | Village |
| Garrison_Category | 0 |
| ShipyardNeed | 0 |
| AmountRes[0] | 0 |
| Recruit_Weight | 150 |
| RecruitArea | -1 |
| NationalUnique | 0 |
| RECRUIT | Medium Militia |
| ProgRate | 50 |
| InitialXPLevel | 0 |
| Regular_Modifier | 0 |
| Experienced_Modifier | 0 |
| Veteran_Modifier | 0 |
| Elite_Modifier | 0 |
Bar length = |value| ÷ max |value| among all listed units for this stat.
Bar length = |value| ÷ max |value| among all listed units for this stat.
Remaining UNITS.CSV columns (not shown above), for future organization.
| Field | Value |
|---|---|
| AGCost_Copy | 157 |
| AGEOD_Cost | 157 |
| All_at_0 | 0 |
| AssaultDistanceToCenter | 26 |
| AssetFileName | Ribauds |
| BASE | Medium Militia |
| BodyArmor | 50 |
| CamOffsetX | 0 |
| CamOffsetY | 0 |
| CamOffsetZ | 0 |
| CamRot | 0 |
| DTC_Mountains | 26 |
| DTC_Open | 26 |
| DTC_Rough | 24 |
| DTC_Wild | 24 |
| EvolveFamily | 0 |
| EvolvePriority | 5 |
| Family | $famInfantry |
| Family - Duplicate | $famInfantry |
| FOG&CAM | Medium Militia |
| FOG2 Display Name | Brigans/Ribauds etc. |
| FOG2 Type | Medium_Foot |
| FOG2_Cost | 30 |
| FOG2_Name | Ribauds |
| FOG2_QualityMOD | 100 |
| FOG_ID | 176 |
| FOGM Weaponry | Sword 1 |
| Men | 480 |
| Modifier[0] | $ID_MOD_UNIT_AGILE |
| Modifier[1] | $ID_MOD_UNIT_MEDIUMMILITIA1 |
| Modifier[2] | -1 |
| Modifier[3] | -1 |
| MODIFIERS | Medium Militia |
| NotBuildable | 0 |
| Perc2ndType | 0 |
| Professionalism | $UNIT_PRO_LEVY |
| Ratio | 5.23 |
| Ratio: AGEOD Cbt Rating / FOG2M Cost | 1.40 |
| SecondType | NULL |
| Speed | 600 |
| STATS | Medium Militia |
| UpgradeNext | 0 |
| UpgradePrev | 0 |
| Val0 | 3 |
| Val1 | 0 |
| Val2 | 0 |
| Val3 | 0 |
| VARIOUS | Medium Militia |
| XP/Elan | 100 |