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Muslim Irregular Foot

Unit ID: 47 · All units

Description

IDS_UNI_TEXT_MUSL_IRREGULAR, "NULL",

Recruitment & progression

FieldValue
RequiredStructures[]
Garrison_Category$GAR_MEDIUM
ShipyardNeed0
AmountRes[0]0
Recruit_Weight150
RecruitArea-1
NationalUnique0
RECRUITMuslim Irregular Foot
ProgRate50
InitialXPLevel0
Regular_Modifier0
Experienced_Modifier0
Veteran_Modifier0
Elite_Modifier0

Combat & movement

Bar length = |value| ÷ max |value| among all listed units for this stat.

MoveSpeed
5
Hits
2
Effectiveness
3
Attack
4
Defense
5
IsSupport
0
Siege
3
SiegeResist
0
SupplyUsage
2
AttackingRange
0
RangedAttack
0
RangedDefense
2
RangedMaxDamages
0
FlankingModifier
0
AtkAssaultChg
0
DefAssaultChg
0

Recruit & upkeep cost

Bar length = |value| ÷ max |value| among all listed units for this stat.

BuildPointsCost
15
Rating
39
ManpowerCost
20
MoneyCost
12
MetalCost
1
ManpowerUpkeep
7
MoneyUpkeep
6
MetalUpkeep
1
MoneyInflationCost
0

Other unit data

Remaining UNITS.CSV columns (not shown above), for future organization.

FieldValue
AGCost_Copy167
AGEOD_Cost167
All_at_00
AssaultDistanceToCenter28
AssetFileNameMuslim_Irr_Foot
BASEMuslim Irregular Foot
BodyArmor25
CamOffsetX0
CamOffsetY0
CamOffsetZ0
CamRot0
DTC_Mountains28
DTC_Open28
DTC_Rough28
DTC_Wild28
EvolveFamily0
EvolvePriority5
Family$famInfantry
Family - Duplicate$famInfantry
FOG&CAMMuslim Irregular Foot
FOG2 Display NameMuslim Irregular Foot
FOG2 TypeMedium_Foot
FOG2_Cost30
FOG2_NameMuslim_Irr_Foot
FOG2_QualityMOD100
FOG_ID258
FOGM WeaponrySword 0.5, Lt Spear 1
Men480
Modifier[0]$ID_MOD_UNIT_SKIRMISHER1
Modifier[1]-1
Modifier[2]-1
Modifier[3]-1
MODIFIERSMuslim Irregular Foot
NotBuildable0
Perc2ndType0
Professionalism$UNIT_PRO_LEVY
Ratio5.56
Ratio: AGEOD Cbt Rating / FOG2M Cost1.30
SecondTypeNULL
Speed600
STATSMuslim Irregular Foot
UpgradeNext0
UpgradePrev0
Val03
Val10
Val20
Val30
VARIOUSMuslim Irregular Foot
XP/Elan100