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Shieldwall (Offensive)

Unit ID: 122 · All units

Description

IDS_UNI_TEXT_SHIELDWALL, "Spearmen in an offensive shieldwall. May include some archers",

Recruitment & progression

FieldValue
RequiredStructures[]
Garrison_Category$GAR_HEAVY
ShipyardNeed0
AmountRes[0]0
Recruit_Weight100
RecruitArea-1
NationalUnique0
RECRUITShieldwall (Offensive)
ProgRate50
InitialXPLevel0
Regular_Modifier0
Experienced_Modifier0
Veteran_Modifier0
Elite_Modifier0

Combat & movement

Bar length = |value| ÷ max |value| among all listed units for this stat.

MoveSpeed
4
Hits
3
Effectiveness
3
Attack
6
Defense
6
IsSupport
0
Siege
2
SiegeResist
2
SupplyUsage
3
AttackingRange
0
RangedAttack
0
RangedDefense
6
RangedMaxDamages
0
FlankingModifier
0
AtkAssaultChg
1
DefAssaultChg
0

Recruit & upkeep cost

Bar length = |value| ÷ max |value| among all listed units for this stat.

BuildPointsCost
35
Rating
43
ManpowerCost
30
MoneyCost
24
MetalCost
2
ManpowerUpkeep
10
MoneyUpkeep
12
MetalUpkeep
2
MoneyInflationCost
0

Other unit data

Remaining UNITS.CSV columns (not shown above), for future organization.

FieldValue
AGCost_Copy290
AGEOD_Cost290
All_at_00
AssaultDistanceToCenter18
AssetFileNameDA_Off_Spear
BASEShieldwall (Offensive)
BodyArmor50
CamOffsetX0
CamOffsetY0
CamOffsetZ0
CamRot0
DTC_Mountains28
DTC_Open20
DTC_Rough20
DTC_Wild28
EvolveFamily0
EvolvePriority5
Family$famHvyInfantry
Family - Duplicate$famHvyInfantry
FOG&CAMShieldwall (Offensive)
FOG2 Display NameShieldwall (Offensive)
FOG2 TypeUndrilled_Heavy_Foot
FOG2_Cost39
FOG2_NameDA_Off_Spear
FOG2_QualityMOD100
FOG_ID339
FOGM WeaponryOf Spear 1
Men480
Modifier[0]$ID_MOD_UNIT_CLUMSY
Modifier[1]-1
Modifier[2]-1
Modifier[3]-1
MODIFIERSShieldwall (Offensive)
NotBuildable0
Perc2ndType0
Professionalism$UNIT_PRO_LEVY
Ratio7.42
Ratio: AGEOD Cbt Rating / FOG2M Cost1.10
SecondTypeNULL
Speed600
STATSShieldwall (Offensive)
UpgradeNext0
UpgradePrev0
Val0-8
Val10
Val20
Val30
VARIOUSShieldwall (Offensive)
XP/Elan100