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Muslim Light Horse (Javelins)

Unit ID: 191 · All units

Description

IDS_UNI_TEXT_MUSL_LHORSE_JAV, "NULL",

Recruitment & progression

FieldValue
RequiredStructures[]
Garrison_Category0
ShipyardNeed0
AmountRes[0]0
Recruit_Weight150
RecruitArea-1
NationalUnique0
RECRUITMuslim Light Horse (Javelins)
ProgRate50
InitialXPLevel0
Regular_Modifier0
Experienced_Modifier0
Veteran_Modifier0
Elite_Modifier0

Combat & movement

Bar length = |value| ÷ max |value| among all listed units for this stat.

MoveSpeed
10
Hits
1
Effectiveness
3
Attack
2
Defense
3
IsSupport
1
Siege
0
SiegeResist
0
SupplyUsage
2
AttackingRange
1
RangedAttack
4
RangedDefense
5
RangedMaxDamages
1
FlankingModifier
2
AtkAssaultChg
-1
DefAssaultChg
-1

Recruit & upkeep cost

Bar length = |value| ÷ max |value| among all listed units for this stat.

BuildPointsCost
24
Rating
43
ManpowerCost
15
MoneyCost
12
MetalCost
0
ManpowerUpkeep
8
MoneyUpkeep
6
MetalUpkeep
0
MoneyInflationCost
0

Other unit data

Remaining UNITS.CSV columns (not shown above), for future organization.

FieldValue
AGCost_Copy142
AGEOD_Cost142
All_at_00
AssaultDistanceToCenter42
AssetFileNameBerber_LH
BASEMuslim Light Horse (Javelins)
BodyArmor0
CamOffsetX0
CamOffsetY780
CamOffsetZ0
CamRot-140
DTC_Mountains38
DTC_Open43
DTC_Rough43
DTC_Wild38
EvolveFamily0
EvolvePriority5
Family$famSkirmisherCavalry
Family - Duplicate$famSkirmisherCavalry
FOG&CAMMuslim Light Horse (Javelins)
FOG2 Display NameMuslim Light Horse (Javelins)
FOG2 TypeLight_Horse
FOG2_Cost24
FOG2_NameBerber_LH
FOG2_QualityMOD100
FOG_ID220
FOGM WeaponryJav 1, Lt Spear 1
Men120
Modifier[0]$ID_MOD_UNIT_SKIRMISHER3
Modifier[1]-1
Modifier[2]-1
Modifier[3]-1
MODIFIERSMuslim Light Horse (Javelins)
NotBuildable0
Perc2ndType0
Professionalism$UNIT_PRO_LEVY
Ratio5.92
Ratio: AGEOD Cbt Rating / FOG2M Cost1.79
SecondTypeNULL
Speed1100
STATSMuslim Light Horse (Javelins)
UpgradeNext0
UpgradePrev0
Val08
Val10
Val20
Val30
VARIOUSMuslim Light Horse (Javelins)
XP/Elan100