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Generic Light Cavalry

Unit ID: 209 · All units

Description

IDS_UNI_TEXT_BASELINE_LC, "NULL",

Recruitment & progression

FieldValue
RequiredStructures[]
Garrison_Category0
ShipyardNeed0
AmountRes[0]0
Recruit_Weight150
RecruitArea-1
NationalUnique0
RECRUITGeneric Light Cavalry
ProgRate50
InitialXPLevel0
Regular_Modifier0
Experienced_Modifier0
Veteran_Modifier0
Elite_Modifier0

Combat & movement

Bar length = |value| ÷ max |value| among all listed units for this stat.

MoveSpeed
10
Hits
1
Effectiveness
3
Attack
3
Defense
3
IsSupport
1
Siege
0
SiegeResist
0
SupplyUsage
3
AttackingRange
0
RangedAttack
5
RangedDefense
3
RangedMaxDamages
1
FlankingModifier
3
AtkAssaultChg
-1
DefAssaultChg
-1

Recruit & upkeep cost

Bar length = |value| ÷ max |value| among all listed units for this stat.

BuildPointsCost
15
Rating
37
ManpowerCost
15
MoneyCost
10
MetalCost
1
ManpowerUpkeep
5
MoneyUpkeep
5
MetalUpkeep
0
MoneyInflationCost
0

Other unit data

Remaining UNITS.CSV columns (not shown above), for future organization.

FieldValue
AGCost_Copy114
AGEOD_Cost114
All_at_00
AssaultDistanceToCenter40
AssetFileNameBarb_LH_Jav
BASEGeneric Light Cavalry
BodyArmor0
CamOffsetX0
CamOffsetY0
CamOffsetZ0
CamRot0
DTC_Mountains36
DTC_Open41
DTC_Rough41
DTC_Wild36
EvolveFamily0
EvolvePriority5
Family$famLtCavalry
Family - Duplicate$famLtCavalry
FOG&CAMGeneric Light Cavalry
FOG2 Display NameLight Javelin Horse
FOG2 TypeLight_Horse
FOG2_Cost24
FOG2_NameBarb_LH_Jav
FOG2_QualityMOD100
FOG_ID106
FOGM Weaponry*
Men120
Modifier[0]$ID_MOD_UNIT_SKIRMISHER3
Modifier[1]-1
Modifier[2]-1
Modifier[3]-1
MODIFIERSGeneric Light Cavalry
NotBuildable0
Perc2ndType0
Professionalism$UNIT_PRO_LEVY
Ratio4.73
Ratio: AGEOD Cbt Rating / FOG2M Cost1.54
SecondTypeNULL
Speed1100
STATSGeneric Light Cavalry
UpgradeNext0
UpgradePrev0
Val00
Val10
Val20
Val30
VARIOUSGeneric Light Cavalry
XP/Elan100