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Byzantine Flankers

Unit ID: 215 · All units

Description

IDS_UNI_TEXT_BYZ_FLANKERS, "Well-equipped Byzantine light horse archers",

Recruitment & progression

FieldValue
RequiredStructures[]
Garrison_Category0
ShipyardNeed0
AmountRes[0]0
Recruit_Weight150
RecruitArea-1
NationalUnique0
RECRUITByzantine Flankers
ProgRate10
InitialXPLevel0
Regular_Modifier0
Experienced_Modifier0
Veteran_Modifier0
Elite_Modifier0

Combat & movement

Bar length = |value| ÷ max |value| among all listed units for this stat.

MoveSpeed
10
Hits
4
Effectiveness
4
Attack
3
Defense
4
IsSupport
1
Siege
0
SiegeResist
0
SupplyUsage
3
AttackingRange
1
RangedAttack
6
RangedDefense
5
RangedMaxDamages
1
FlankingModifier
3
AtkAssaultChg
-1
DefAssaultChg
-1

Recruit & upkeep cost

Bar length = |value| ÷ max |value| among all listed units for this stat.

BuildPointsCost
35
Rating
73
ManpowerCost
12
MoneyCost
40
MetalCost
3
ManpowerUpkeep
4
MoneyUpkeep
9
MetalUpkeep
1
MoneyInflationCost
5

Other unit data

Remaining UNITS.CSV columns (not shown above), for future organization.

FieldValue
AGCost_Copy212
AGEOD_Cost212
All_at_00
AssaultDistanceToCenter32
AssetFileNameByz_Flankers
BASEByzantine Flankers
BodyArmor75
CamOffsetX0
CamOffsetY780
CamOffsetZ0
CamRot-140
DTC_Mountains28
DTC_Open33
DTC_Rough33
DTC_Wild28
EvolveFamily0
EvolvePriority5
Family$famLtCavalry
Family - Duplicate$famLtCavalry
FOG&CAMByzantine Flankers
FOG2 Display NameByzantine Flankers
FOG2 TypeLight_Horse
FOG2_Cost42
FOG2_NameByz_Flankers
FOG2_QualityMOD100
FOG_ID123
FOGM WeaponryBow 1, Sword 1
Men120
Modifier[0]$ID_MOD_UNIT_SKIRMISHER3
Modifier[1]$ID_MOD_UNIT_STEADY1
Modifier[2]-1
Modifier[3]-1
MODIFIERSByzantine Flankers
NotBuildable0
Perc2ndType0
Professionalism$UNIT_PRO_STANDING
Ratio5.04
Ratio: AGEOD Cbt Rating / FOG2M Cost1.69
SecondTypeNULL
Speed1100
STATSByzantine Flankers
UpgradeNext0
UpgradePrev0
Val08
Val14
Val20
Val30
VARIOUSByzantine Flankers
XP/Elan125