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Bedouin Light Horse

Unit ID: 217 · All units

Description

IDS_UNI_TEXT_BEDOUIN_LHORSE, "NULL",

Recruitment & progression

FieldValue
RequiredStructures[]
Garrison_Category0
ShipyardNeed0
AmountRes[0]0
Recruit_Weight150
RecruitArea-1
NationalUnique0
RECRUITBedouin Light Horse
ProgRate50
InitialXPLevel0
Regular_Modifier0
Experienced_Modifier0
Veteran_Modifier0
Elite_Modifier0

Combat & movement

Bar length = |value| ÷ max |value| among all listed units for this stat.

MoveSpeed
10
Hits
1
Effectiveness
3
Attack
4
Defense
4
IsSupport
0
Siege
0
SiegeResist
0
SupplyUsage
3
AttackingRange
0
RangedAttack
0
RangedDefense
3
RangedMaxDamages
0
FlankingModifier
3
AtkAssaultChg
-1
DefAssaultChg
-1

Recruit & upkeep cost

Bar length = |value| ÷ max |value| among all listed units for this stat.

BuildPointsCost
15
Rating
50
ManpowerCost
15
MoneyCost
10
MetalCost
1
ManpowerUpkeep
5
MoneyUpkeep
5
MetalUpkeep
0
MoneyInflationCost
0

Other unit data

Remaining UNITS.CSV columns (not shown above), for future organization.

FieldValue
AGCost_Copy114
AGEOD_Cost114
All_at_00
AssaultDistanceToCenter36
AssetFileNameBedouin_LH
BASEBedouin Light Horse
BodyArmor0
CamOffsetX0
CamOffsetY0
CamOffsetZ0
CamRot0
DTC_Mountains32
DTC_Open37
DTC_Rough37
DTC_Wild32
EvolveFamily0
EvolvePriority5
Family$famLtCavalry
Family - Duplicate$famLtCavalry
FOG&CAMBedouin Light Horse
FOG2 Display NameBedouin Light Horse
FOG2 TypeLight_Horse
FOG2_Cost28
FOG2_NameBedouin_LH
FOG2_QualityMOD100
FOG_ID131
FOGM WeaponryLt Lance 1, Sword 1
Men120
Modifier[0]$ID_MOD_UNIT_SKIRMISHER3
Modifier[1]$ID_MOD_UNIT_DESERTMEN
Modifier[2]$ID_MOD_UNIT_CHARGE1
Modifier[3]-1
MODIFIERSBedouin Light Horse
NotBuildable0
Perc2ndType0
Professionalism$UNIT_PRO_LEVY
Ratio4.05
Ratio: AGEOD Cbt Rating / FOG2M Cost1.79
SecondTypeNULL
Speed1100
STATSBedouin Light Horse
UpgradeNext0
UpgradePrev0
Val08
Val13
Val24
Val30
VARIOUSBedouin Light Horse
XP/Elan100