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Turcoman Light Horse

Unit ID: 221 · All units

Description

IDS_UNI_TEXT_TUM_LHORSE, "Turcoman tribal light horse with bow",

Recruitment & progression

FieldValue
RequiredStructures[]
Garrison_Category0
ShipyardNeed0
AmountRes[0]0
Recruit_Weight150
RecruitArea-1
NationalUnique0
RECRUITTurcoman Light Horse
ProgRate50
InitialXPLevel0
Regular_Modifier0
Experienced_Modifier0
Veteran_Modifier0
Elite_Modifier0

Combat & movement

Bar length = |value| ÷ max |value| among all listed units for this stat.

MoveSpeed
10
Hits
1
Effectiveness
3
Attack
4
Defense
3
IsSupport
1
Siege
0
SiegeResist
0
SupplyUsage
3
AttackingRange
1
RangedAttack
6
RangedDefense
3
RangedMaxDamages
1
FlankingModifier
3
AtkAssaultChg
-1
DefAssaultChg
-1

Recruit & upkeep cost

Bar length = |value| ÷ max |value| among all listed units for this stat.

BuildPointsCost
15
Rating
49
ManpowerCost
15
MoneyCost
10
MetalCost
1
ManpowerUpkeep
5
MoneyUpkeep
5
MetalUpkeep
0
MoneyInflationCost
0

Other unit data

Remaining UNITS.CSV columns (not shown above), for future organization.

FieldValue
AGCost_Copy114
AGEOD_Cost114
All_at_00
AssaultDistanceToCenter38
AssetFileNameTurcoman_LH
BASETurcoman Light Horse
BodyArmor0
CamOffsetX-100
CamOffsetY780
CamOffsetZ0
CamRot-140
DTC_Mountains34
DTC_Open39
DTC_Rough39
DTC_Wild34
EvolveFamily0
EvolvePriority5
Family$famLtCavalry
Family - Duplicate$famLtCavalry
FOG&CAMTurcoman Light Horse
FOG2 Display NameTurcoman Light Horse
FOG2 TypeLight_Horse
FOG2_Cost32
FOG2_NameTurcoman_LH
FOG2_QualityMOD100
FOG_ID235
FOGM WeaponryBow 1, Sword 1
Men120
Modifier[0]$ID_MOD_UNIT_SKIRMISHER3
Modifier[1]-1
Modifier[2]-1
Modifier[3]-1
MODIFIERSTurcoman Light Horse
NotBuildable0
Perc2ndType25
Professionalism$UNIT_PRO_LEVY
Ratio3.55
Ratio: AGEOD Cbt Rating / FOG2M Cost1.53
SecondTypeTurcoman_Cav
Speed1100
STATSTurcoman Light Horse
UpgradeNext0
UpgradePrev0
Val08
Val10
Val20
Val30
VARIOUSTurcoman Light Horse
XP/Elan100