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Bedouin Cavalry

Unit ID: 234 · All units

Description

IDS_UNI_TEXT_BEDOUIN_CAV, "NULL",

Recruitment & progression

FieldValue
RequiredStructures[]
Garrison_Category0
ShipyardNeed0
AmountRes[0]0
Recruit_Weight150
RecruitArea-1
NationalUnique0
RECRUITBedouin Cavalry
ProgRate50
InitialXPLevel0
Regular_Modifier0
Experienced_Modifier0
Veteran_Modifier0
Elite_Modifier0

Combat & movement

Bar length = |value| ÷ max |value| among all listed units for this stat.

MoveSpeed
8
Hits
3
Effectiveness
3
Attack
6
Defense
4
IsSupport
0
Siege
0
SiegeResist
0
SupplyUsage
4
AttackingRange
0
RangedAttack
0
RangedDefense
3
RangedMaxDamages
0
FlankingModifier
3
AtkAssaultChg
-2
DefAssaultChg
-2

Recruit & upkeep cost

Bar length = |value| ÷ max |value| among all listed units for this stat.

BuildPointsCost
25
Rating
39
ManpowerCost
16
MoneyCost
18
MetalCost
1
ManpowerUpkeep
6
MoneyUpkeep
12
MetalUpkeep
1
MoneyInflationCost
0

Other unit data

Remaining UNITS.CSV columns (not shown above), for future organization.

FieldValue
AGCost_Copy189
AGEOD_Cost189
All_at_00
AssaultDistanceToCenter32
AssetFileNameBedouin_Cav
BASEBedouin Cavalry
BodyArmor50
CamOffsetX0
CamOffsetY0
CamOffsetZ0
CamRot0
DTC_Mountains28
DTC_Open29
DTC_Rough29
DTC_Wild28
EvolveFamily0
EvolvePriority5
Family$famCavalry
Family - Duplicate$famCavalry
FOG&CAMBedouin Cavalry
FOG2 Display NameBedouin Cavalry
FOG2 TypeCavalry
FOG2_Cost34
FOG2_NameBedouin_Cavalry
FOG2_QualityMOD100
FOG_ID130
FOGM WeaponryLt Lance 1, Sword 1
Men240
Modifier[0]$ID_MOD_UNIT_CHARGE1
Modifier[1]$ID_MOD_UNIT_DESERTMEN
Modifier[2]$ID_MOD_UNIT_UNGAINLY
Modifier[3]-1
MODIFIERSBedouin Cavalry
NotBuildable0
Perc2ndType0
Professionalism$UNIT_PRO_LEVY
Ratio5.54
Ratio: AGEOD Cbt Rating / FOG2M Cost1.15
SecondTypeNULL
Speed900
STATSBedouin Cavalry
UpgradeNext0
UpgradePrev0
Val04
Val13
Val2-4
Val30
VARIOUSBedouin Cavalry
XP/Elan100