Buildings
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Impediments
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Perks
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Resources
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Units
Well
1InfrastructureJob Kind HealthJob Kind Healthdetail
Description
A Well is always a welcome addition to any settlement. It will provide a minor Health bonus to the region and the ready access to water will help craftsmen in their work. Last, but not least, it helps resist sieges, although the effect is a modest one as it can't provide that much water at once.
Core data
ID
94
Alias
ID_STRUC_WELL
$Alias
$ID_STRUC_WELL
Tier
1
Job
Infrastructure ($POP_JOB_INFRA)
SubJob
Job Kind Health ($JOB_KIND_HEALTH)
Christian available
Yes
Muslim available
Yes
TN / Tribe available
Yes
DisplayOrder
0
Style color
$Col_Aquamarine4
Design and constraints
Notable points
Siege+, Health+(3)
DLC notes
-
Constraints
Well
Minimum population
1
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-
Type and economy
Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
75
Infrastructure upkeep
1
Money upkeep
1
Resources
| Field | Value |
| No resource fields populated |
Outputs
| Output field | Value |
| Infra_Output | 3 |
Bonus outputs
| Bonus field | Value |
| No bonus output values |
Building tree
Requires
None
Upgrades to
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None
Military / garrison links
Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
4
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0
Transverse outputs (from linked modifiers)
Transverse output: 6 infra to Water Channel
Manual references
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
- particular regions as well as sufficient progress tokens. You can
- as loyalty, productivity as well as the authority and the legacy
- may well turn to thieving and banditry in the region
Modifiers
| Name | Alias | Description | Effects (decoded) |
| IDS_MOD_Name_Structure_Well | ID_MOD_STRUCTURE_WELL | Pure water | Health Bonus: 3% |