Buildings
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Impediments
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Perks
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Resources
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Units
Fire Keepers
1InfrastructureInfrastructure
Description
Fire keepers have many uses in a tribal or nomad society. On a daily basis, they are tasked with the maintenance of the communal fires used for cooking. They also need to keep the great fires well-furbished and ready to be ignited, so that they could warn villages of impending enemy raids. As such, they help strengthen the authority of the local war chief.
Core data
ID
104
Alias
ID_STRUC_TN_FIREKEEPER
$Alias
$ID_STRUC_TN_FIREKEEPER
Tier
1
Job
Infrastructure ($POP_JOB_INFRA)
SubJob
Infrastructure ($JOB_KIND_INFRA)
Christian available
No
Muslim available
No
TN / Tribe available
Yes
DisplayOrder
0
Style color
$Col_Salmon1
Design and constraints
Notable points
Sws+
DLC notes
-
Constraints
Fire Keepers
Minimum population
1
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-
Type and economy
Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
65
Infrastructure upkeep
1
Money upkeep
1
Resources
| Field | Value |
| BonusResource[0] | Wood |
Outputs
| Output field | Value |
| Food_Output | 2 |
Bonus outputs
| Bonus field | Value |
| Bonus_Steward | 3 |
Building tree
Requires
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None
Military / garrison links
Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
10
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0
Transverse outputs (from linked modifiers)
No transverse outputs decoded from linked modifiers.
Manual references
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
- No direct manual mention found for this exact structure name.
Modifiers
| Name | Alias | Description | Effects (decoded) |
| IDS_MOD_Name_Structure_TN_FireKeeper | ID_MOD_STRUCTURE_TN_FIREKEEPER | Always On Fire | Stewardship Bonus: 5% |