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Master Herbalist

1InfrastructureJob Kind HealthJob Kind Healthdetail

Description

Rarely will a person acquire such a vast knowledge of plants and their benefits, and thus become a master of their art, the equal of Galen perhaps, who knew hundreds of medicinal plants. As with the more common Herbalist, they will allow many people to stay healthy in the region. Weigh carefully the choice of not to building this structure, as this is a rare proposal.

Core data

ID
121
Alias
ID_STRUC_MASTER_HERBALIST
$Alias
$ID_STRUC_MASTER_HERBALIST
Tier
1
Job
Infrastructure ($POP_JOB_INFRA)
SubJob
Job Kind Health ($JOB_KIND_HEALTH)
Christian available
Yes
Muslim available
Yes
TN / Tribe available
No
DisplayOrder
0
Style color
$Col_Aquamarine4

Design and constraints

Notable points
HERBS++ Mpw++, Health+(8), Leg+
DLC notes
-
Constraints
Master Herbalist
Minimum population
3
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
Terrain Cat Open

Type and economy

Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
50
Slot usage cost
1
Infrastructure cost
135
Infrastructure upkeep
1
Money upkeep
1

Resources

FieldValue
Output_ResourceDrugs & Herbs x 2

Outputs

Output fieldValue
Manpower_Output3

Bonus outputs

Bonus fieldValue
No bonus output values

Building tree

Requires
Craftsmen Borough
Upgrades to
None
Replaces
Herbalist
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

No transverse outputs decoded from linked modifiers.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
IDS_MOD_Name_Structure_Master_HerbalistID_MOD_STRUCTURE_MASTER_HERBALISTHerbals and VirtuesHealth Bonus: 8%