Buildings
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Impediments
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Perks
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Resources
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Units
Local Market
1CommerceCommerceJob Kind Market
Description
A staple of a good economy, the Local Market will need an ample supply of Pottery, used by the lower classes in their daily life (and by many Muslims, who were forbidden to use metal plates). It can generate a steady income if more wares are present. Its evolution, the Provincial Market, focuses more on manufactured products, so an upgrade here might not be beneficial if you don't have many workshops in the region or around it.
Core data
ID
174
Alias
ID_STRUC_LOCAL_MARKET
$Alias
$ID_STRUC_LOCAL_MARKET
Tier
1
Job
Commerce ($POP_JOB_COMMERCE)
SubJob
Commerce ($JOB_KIND_COMMERCE)
Christian available
Yes
Muslim available
Yes
TN / Tribe available
Yes
DisplayOrder
0
Style color
$Col_Gold
Design and constraints
Notable points
POTTERY+, Large Boni
DLC notes
-
Constraints
Local Market
Minimum population
1
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-
Type and economy
Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
75
Infrastructure upkeep
1
Money upkeep
1
Resources
| Field | Value |
| Input_Resource | Pottery |
| BonusResource[0] | Wine |
| BonusResource[1] | Wool |
| BonusResource[2] | Preserved Food |
| BonusResource[3] | Flax |
Outputs
| Output field | Value |
| Income_Output | 4 |
Bonus outputs
| Bonus field | Value |
| Bonus_Income | 3 |
Building tree
Requires
None
Upgrades to
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None
Military / garrison links
Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0
Transverse outputs (from linked modifiers)
No transverse outputs decoded from linked modifiers.
Manual references
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
- No direct manual mention found for this exact structure name.
Modifiers
| Name | Alias | Description | Effects (decoded) |
| No linked modifiers |