Buildings · Impediments · Perks · Resources · Units

Money Lender

1CommerceCommerceJob Kind Trade

Description

The Money Lender fills a role in feudal society by easing the circulation of goods and the stimulation of commerce. Although greed is often a sin into which he might fall, at which point he becomes a Usurer (EVENT). This is a profession looked down on by the clergy. An extra perk of this building is that it takes no structure slot.

Core data

ID
187
Alias
ID_STRUC_MONEYLENDER
$Alias
$ID_STRUC_MONEYLENDER
Tier
1
Job
Commerce ($POP_JOB_COMMERCE)
SubJob
Commerce ($JOB_KIND_COMMERCE)
Christian available
Yes
Muslim available
Yes
TN / Tribe available
No
DisplayOrder
0
Style color
$Col_Gold

Design and constraints

Notable points
Loy-, 0 slot, Gd++, EVT
DLC notes
-
Constraints
Money Lender
Minimum population
6
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
0
Infrastructure cost
60
Infrastructure upkeep
1
Money upkeep
1

Resources

FieldValue
BonusResource[0]Silver

Outputs

Output fieldValue
Income_Output10
Piety_Output-2

Bonus outputs

Bonus fieldValue
Bonus_Income4

Building tree

Requires
Traders Borough
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

No transverse outputs decoded from linked modifiers.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
IDS_MOD_Name_Structure_MoneyLenderID_MOD_STRUCTURE_MONEYLENDERA few richer, many poorerLoyalty Penalty: 3