Buildings · Impediments · Perks · Resources · Units
1CommerceCommerceJob Kind Trade
The Traders Borough will unlock extra Commerce buildings in the region, which will provide a significant increase in Money income. Once enough craft and commercial ventures are set up, traders will naturally congregate in a small community. There they will support each other in the acquisition and sale of goods (while remaining in good-natured cutthroat competition). EVENT: The jingle of coins may attract those of a criminal inclination ...
| Field | Value |
|---|---|
| BonusResource[0] | Tiles & Brick |
| BonusResource[1] | Brass |
| BonusResource[2] | Cloth |
| Output field | Value |
|---|---|
| Income_Output | 6 |
| Bonus field | Value |
|---|---|
| Bonus_Infra | 2 |
| Bonus_Income | 2 |
Transverse output: Gain 1.0 money for any building under Commerce category. Limit 18.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
|---|---|---|---|
| IDS_MOD_Name_Structure_Traders_Borough | ID_MOD_STRUCTURE_TRADERS_BOROUGH | Merchants and Traders | Transverse output: Gain 1.0 money for any building under Commerce category. Limit 18. Trade Acumen Bonus: 4 Commerce Bonus: 15% |