Buildings · Impediments · Perks · Resources · Units
1CommerceCommerce
Fruits in the Muslim world were very rarely made into alcohol, with the various social and religious restrictions that existed. They were consumed massively though, either as is, or transformed in one manner or another. For the rich or the provident, they could even be made into sorbets, a much appreciated pleasure in hot countries.
| Field | Value |
|---|---|
| Input_Resource | Fruits |
| BonusResource[0] | Exotic Fruits |
| BonusResource[1] | Honey & Wax |
| BonusResource[2] | Spices |
| Output field | Value |
|---|---|
| Income_Output | 5 |
| Bonus field | Value |
|---|---|
| Bonus_Income | 3 |
| Bonus_Steward | 1 |
No transverse outputs decoded from linked modifiers.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
|---|---|---|---|
| IDS_MOD_Name_Structure_MUS_FruitsShop | ID_MOD_STRUCTURE_MUS_FRUITSSHOP | Inebriate but oblivious | Loyalty Bonus: 3 Health Bonus: 3% |