Buildings · Impediments · Perks · Resources · Units

Homestead Painter

1CommerceCommerce

Description

Painting your homestead is of great importance in several cultures. It shows how unique or wealthy you are. It will give people the feeling they are part of the same community, under the wise rule of the local chieftain.

Core data

ID
196
Alias
ID_STRUC_TN_HOMESTEADPAINTER
$Alias
$ID_STRUC_TN_HOMESTEADPAINTER
Tier
1
Job
Commerce ($POP_JOB_COMMERCE)
SubJob
Commerce ($JOB_KIND_COMMERCE)
Christian available
No
Muslim available
No
TN / Tribe available
Yes
DisplayOrder
0
Style color
$Col_Gold

Design and constraints

Notable points
DYES-, Loy+
DLC notes
-
Constraints
Homestead Painter
Minimum population
2
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
65
Infrastructure upkeep
1
Money upkeep
1

Resources

FieldValue
Input_ResourceDyes
BonusResource[0]Wild Beasts

Outputs

Output fieldValue
No direct output values

Bonus outputs

Bonus fieldValue
Bonus_Steward2

Building tree

Requires
Traders Borough
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

No transverse outputs decoded from linked modifiers.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
IDS_MOD_Name_Structure_TN_HomesteadPainterID_MOD_STRUCTURE_TN_HOMESTEADPAINTERIdentity in DiversityLoyalty Bonus: 5