Buildings
·
Impediments
·
Perks
·
Resources
·
Units
Fuero
1CommerceCommerceJob Kind Trade
Description
This large village has been established on the frontier, on land reclaimed against the Taifas. It benefits from privileges offered by a special charter and hosts a permanent garrison. In time, the charter or fuero can evolve into a set of communal laws.
Core data
ID
206
Alias
ID_STRUC_SPA_FUERO
$Alias
$ID_STRUC_SPA_FUERO
Tier
1
Job
Commerce ($POP_JOB_COMMERCE)
SubJob
Commerce ($JOB_KIND_COMMERCE)
Christian available
No
Muslim available
No
TN / Tribe available
No
DisplayOrder
0
Style color
$Col_Gold
Design and constraints
Notable points
Sml SIE, Garr., Loy+, Manpw%
DLC notes
-
Constraints
Fuero
Minimum population
5
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-
Type and economy
Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
125
Infrastructure upkeep
2
Money upkeep
2
Resources
| Field | Value |
| BonusResource[0] | Weapons |
| BonusResource[1] | Flax |
| BonusResource[2] | Leather |
| BonusResource[3] | Wool |
Outputs
| Output field | Value |
| Manpower_Output | 1 |
| Income_Output | 6 |
| Steward_Output | 3 |
Bonus outputs
| Bonus field | Value |
| Bonus_MBP | 2 |
| Bonus_Manpower | 1 |
Building tree
Requires
None
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None
Military / garrison links
Garrison category
$GAR_LIGHT
Units in this garrison category
Light Slingers,
Light Slingers,
Early Light Javelinmen,
Indian Forest Tribesmen,
Indian Light Javelinmen,
African Light Javelinmen,
Light Javelinmen,
Handgunners,
Light Crossbow Skirmishers,
Azab Light Crossbow,
Light Bow Skirmishers,
Janissary Skirmishers,
Azab Light Bow,
Slingers,
African Light Archers,
Muslim Handgunners,
Janissary Handgunners,
Azab Handgunners,
Early Light Archers,
Light Longbowmen,
Muslim Light Crossbowmen,
Muslim Light Bowmen,
Light Archers,
African Light Archers,
Light Crossbowmen,
Byzantine Light Archers,
Caucasian Archers,
Muslim Light Javelinmen,
Light Militia,
Light Militia
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
4
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0
Transverse outputs (from linked modifiers)
No transverse outputs decoded from linked modifiers.
Manual references
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
- (notably the Pronoia and Fuero) or that are created when some
Modifiers
| Name | Alias | Description | Effects (decoded) |
| IDS_MOD_Name_Structure_SPA_Fuero | ID_MOD_STRUCTURE_SPA_FUERO | Fierce settlers | Loyalty Bonus: 5 Manpower Bonus: 15% |