Buildings · Impediments · Perks · Resources · Units

Jewelry Shop

2CommerceCommerce

Description

This Jewelry Shop creates precious adornments mostly used by women (both western societies and Muslim ones saw jewelry mostly used by women). Falling in the category of jewelry, crowns and scepters can also be exquisitely decorated, and will be used by powerful men (nobles and royalties).

Core data

ID
237
Alias
ID_STRUC_JEWELRY_SHOP
$Alias
$ID_STRUC_JEWELRY_SHOP
Tier
2
Job
Commerce ($POP_JOB_COMMERCE)
SubJob
Commerce ($JOB_KIND_COMMERCE)
Christian available
Yes
Muslim available
Yes
TN / Tribe available
No
DisplayOrder
0
Style color
$Col_Gold

Design and constraints

Notable points
LUXURY+, PRECIOUSST-
DLC notes
-
Constraints
Jewelry Shop
Minimum population
6
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
2
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
210
Infrastructure upkeep
1
Money upkeep
4

Resources

FieldValue
Output_ResourceLuxury
BonusResource[0]Silver
BonusResource[1]Gold

Outputs

Output fieldValue
Income_Output12
Piety_Output4
Steward_Output4

Bonus outputs

Bonus fieldValue
Bonus_Income2
Bonus_Steward2

Building tree

Requires
Traders Borough
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

No transverse outputs decoded from linked modifiers.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
No linked modifiers