Buildings · Impediments · Perks · Resources · Units
2CommerceCommerce
A large commercial relay in the Muslim world where merchants can rest their animals and themselves or store their merchandise temporarily. They are mostly built along major roads, and many harbored permanent guards and extra weapons, in case of bandits and marauders. You need at least Roads (and not Tracks) for this building.
| Field | Value |
|---|---|
| Input_Resource | Luxury |
| BonusResource[0] | Preserved Food |
| BonusResource[1] | Spices |
| BonusResource[2] | Livestock |
| Output field | Value |
|---|---|
| MBPStockpile | 5 |
| Income_Output | 14 |
| Bonus field | Value |
|---|---|
| Bonus_Income | 3 |
No transverse outputs decoded from linked modifiers.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
|---|---|---|---|
| IDS_MOD_Name_Structure_MUS_Caravansery | ID_MOD_STRUCTURE_MUS_CARAVANSERY | Far reaching | Trade Range Bonus: 1 Trade Acumen Bonus: 4 |