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Science Academy

2PietyJob Kind ReligiousJob Kind Science

Description

This large and costly building is the improved version of the more common Library. Only a few Muslim cities will have it and it will help greatly the savants and philosophers in their endeavor. The Legacy it can generate is exceptionnal, but it is prone from being destroyed in case of a raid. In the IXth century, the Caliph of Baghdad built a library to includes many manuscripts and books from around the world (from Greece to China). It became so large that it has to be expanded greatly by his son, who turned the initial building into an academy of wisdom and science, with many scholars greeted to study. Over the years, during the 'Islamic Golden Age', more libraries opened in major cities. It abruptly came to an end with the Mongol's invasion and the sack of Baghdad (1258 CE).

Core data

ID
484
Alias
ID_STRUC_MUS_SCIENCE_ACADEMY
$Alias
$ID_STRUC_MUS_SCIENCE_ACADEMY
Tier
2
Job
Piety ($POP_JOB_PIETY)
SubJob
Job Kind Religious ($JOB_KIND_RELIGIOUS)
Christian available
No
Muslim available
Yes
TN / Tribe available
No
DisplayOrder
0
Style color
$Col_DarkOrange

Design and constraints

Notable points
PopReq, Leg+++ PARCHM-, Nat Edu 7%
DLC notes
-
Constraints
Science Academy
Minimum population
12
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
2
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
600
Slot usage cost
2
Infrastructure cost
400
Infrastructure upkeep
2
Money upkeep
16

Resources

FieldValue
Input_ResourceParchment & Vellum
BonusResource[0]Marble
BonusResource[1]Brass

Outputs

Output fieldValue
Income_Output-12
Piety_Output10
Steward_Output6

Bonus outputs

Bonus fieldValue
Bonus_Income-2
Bonus_Piety6
Bonus_Steward6

Building tree

Requires
Mosque
Upgrades to
None
Replaces
IDS_STRUC_NAME_MUS_Library
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

No transverse outputs decoded from linked modifiers.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
IDS_MOD_Name_Structure_MUS_Science_AcademyID_MOD_STRUCTURE_MUS_SCIENCE_ACADEMYScience Academy: Islamic Golden AgeLegedu Bonus: 7%
Lobbyhidden: 0