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2PietyJob Kind Religious
This is the final step in building a very Large Mosque. A beacon of the Muslim faith, this building generates significant Piety and Legacy, and will provide a modifier that is contextual to the regional circumstances, if Muslim only (EVENT). The interior of the Large Mosque will be decorated with intricate patterns and designs and will include a prayer hall and a minbar (pulpit) from which the imam (religious leader) will deliver sermons. The construction of a Large Mosque can take many years to complete, and the process can often be disrupted by war, disease, or other events.
| Field | Value |
|---|---|
| Input_Resource | Religious Craftsmanship |
| BonusResource[0] | Precious Stones |
| BonusResource[1] | Marble |
| BonusResource[2] | Luxury |
| BonusResource[3] | Parchment & Vellum |
| Output field | Value |
|---|---|
| Income_Output | -12 |
| Piety_Output | 30 |
| Steward_Output | 6 |
| Bonus field | Value |
|---|---|
| Bonus_Income | -2 |
| Bonus_Piety | 5 |
| Bonus_Steward | 1 |
No transverse outputs decoded from linked modifiers.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
|---|---|---|---|
| IDS_MOD_Name_Structure_MUS_Large_Mosque3 | ID_MOD_STRUCTURE_MUS_LARGE_MOSQUE3 | Guiding Light of Islam | Piety Bonus: 35% |