Buildings
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Impediments
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Perks
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Resources
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Units
Corpse Burners
1InfrastructureJob Kind HealthJob Kind Healthdetail
Description
Teams assigned (sometimes against their will) to burn contaminated bodies after major epidemics. Their grim work helped slow the spread of deadly diseases, and such crews were often kept apart from the rest of the population.
This building is very cheap to set up, which is one of its quality.
Core data
ID
786
Alias
ID_STRUC_CORPSE_BURNERS
$Alias
$ID_STRUC_CORPSE_BURNERS
Tier
1
Job
Infrastructure ($POP_JOB_INFRA)
SubJob
Job Kind Health ($JOB_KIND_HEALTH)
Christian available
Yes
Muslim available
Yes
TN / Tribe available
Yes
DisplayOrder
0
Style color
$Col_Aquamarine4
Design and constraints
Notable points
Fight Plague, ultra cheap
DLC notes
-
Constraints
Corpse Burners
Minimum population
3
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-
Type and economy
Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
10
Infrastructure upkeep
0
Money upkeep
1
Resources
| Field | Value |
| BonusResource[0] | Coal |
| BonusResource[1] | Tar |
Outputs
| Output field | Value |
| MBP_Output | 2 |
| Manpower_Output | -2 |
| Income_Output | 2 |
Bonus outputs
| Bonus field | Value |
| Bonus_Piety | 2 |
| Bonus_Steward | 2 |
Building tree
Requires
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None
Military / garrison links
Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0
Transverse outputs (from linked modifiers)
No transverse outputs decoded from linked modifiers.
Manual references
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
- No direct manual mention found for this exact structure name.
Modifiers
| Name | Alias | Description | Effects (decoded) |
| IDS_MOD_Name_Structure_Epidemics_Mitigation | ID_MOD_STRUCTURE_EPIDEMICS_MITIGATION | IDS_MOD_Text_Epidemics_Mitigation | Flavor: 0 |