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Longbowmen

Unit ID: 349 · All units

Description

IDS_UNI_TEXT_LONGBOW1, "NULL",

Recruitment & progression

FieldValue
RequiredStructures[]Bowyer
Garrison_Category$GAR_RANGED
ShipyardNeed0
AmountRes[0]0
Recruit_Weight200
RecruitArea-1
NationalUnique0
RECRUITLongbowmen
ProgRate10
InitialXPLevel0
Regular_Modifier0
Experienced_Modifier0
Veteran_Modifier0
Elite_Modifier0

Combat & movement

Bar length = |value| ÷ max |value| among all listed units for this stat.

MoveSpeed
6
Hits
3
Effectiveness
3
Attack
3
Defense
3
IsSupport
1
Siege
4
SiegeResist
5
SupplyUsage
3
AttackingRange
1
RangedAttack
12
RangedDefense
3
RangedMaxDamages
4
FlankingModifier
0
AtkAssaultChg
1
DefAssaultChg
2

Recruit & upkeep cost

Bar length = |value| ÷ max |value| among all listed units for this stat.

BuildPointsCost
40
Rating
67
ManpowerCost
20
MoneyCost
100
MetalCost
4
ManpowerUpkeep
5
MoneyUpkeep
24
MetalUpkeep
1
MoneyInflationCost
15

Other unit data

Remaining UNITS.CSV columns (not shown above), for future organization.

FieldValue
AGCost_Copy404
AGEOD_Cost404
All_at_00
AssaultDistanceToCenter26
AssetFileNameLongbow
BASELongbowmen
BodyArmor50
CamOffsetX-20
CamOffsetY220
CamOffsetZ0
CamRot-90
DTC_Mountains32
DTC_Open32
DTC_Rough32
DTC_Wild32
EvolveFamily0
EvolvePriority10
Family$famArcher
Family - Duplicate$famArcher
FOG&CAMLongbowmen
FOG2 Display NameLongbowmen
FOG2 TypeBowmen
FOG2_Cost51
FOG2_NameLongbow
FOG2_QualityMOD100
FOG_ID153
FOGM WeaponryLbow 1, Sword 1
Men480
Modifier[0]-1
Modifier[1]-1
Modifier[2]-1
Modifier[3]-1
MODIFIERSLongbowmen
NotBuildable0
Perc2ndType0
Professionalism$UNIT_PRO_STANDING
Ratio7.92
Ratio: AGEOD Cbt Rating / FOG2M Cost1.31
SecondTypeNULL
Speed600
STATSLongbowmen
UpgradeNext0
UpgradePrev0
Val00
Val10
Val20
Val30
VARIOUSLongbowmen
XP/Elan100