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Crossbowmen

Unit ID: 353 · All units

Description

IDS_UNI_TEXT_PROT_XBOW1, "NULL",

Recruitment & progression

FieldValue
RequiredStructures[]Bowyer
Garrison_Category$GAR_RANGED
ShipyardNeed0
AmountRes[0]0
Recruit_Weight200
RecruitArea-1
NationalUnique0
RECRUITCrossbowmen
ProgRate10
InitialXPLevel0
Regular_Modifier0
Experienced_Modifier0
Veteran_Modifier0
Elite_Modifier0

Combat & movement

Bar length = |value| ÷ max |value| among all listed units for this stat.

MoveSpeed
6
Hits
3
Effectiveness
3
Attack
4
Defense
4
IsSupport
1
Siege
4
SiegeResist
6
SupplyUsage
3
AttackingRange
1
RangedAttack
10
RangedDefense
4
RangedMaxDamages
2
FlankingModifier
0
AtkAssaultChg
1
DefAssaultChg
2

Recruit & upkeep cost

Bar length = |value| ÷ max |value| among all listed units for this stat.

BuildPointsCost
40
Rating
69
ManpowerCost
20
MoneyCost
100
MetalCost
4
ManpowerUpkeep
5
MoneyUpkeep
24
MetalUpkeep
1
MoneyInflationCost
15

Other unit data

Remaining UNITS.CSV columns (not shown above), for future organization.

FieldValue
AGCost_Copy404
AGEOD_Cost404
All_at_00
AssaultDistanceToCenter22
AssetFileNameMdv_Xbow
BASECrossbowmen
BodyArmor67
CamOffsetX-20
CamOffsetY220
CamOffsetZ0
CamRot-90
DTC_Mountains28
DTC_Open28
DTC_Rough28
DTC_Wild28
EvolveFamily0
EvolvePriority10
Family$famArcher
Family - Duplicate$famArcher
FOG&CAMCrossbowmen
FOG2 Display NameCrossbowmen
FOG2 TypeBowmen
FOG2_Cost41
FOG2_NameMdv_Xbow
FOG2_QualityMOD100
FOG_ID173
FOGM WeaponryXbow 1, Sword 0.5
Men480
Modifier[0]-1
Modifier[1]-1
Modifier[2]-1
Modifier[3]-1
MODIFIERSCrossbowmen
NotBuildable0
Perc2ndType0
Professionalism$UNIT_PRO_STANDING
Ratio9.85
Ratio: AGEOD Cbt Rating / FOG2M Cost1.68
SecondTypeNULL
Speed600
STATSCrossbowmen
UpgradeNext0
UpgradePrev0
Val00
Val10
Val20
Val30
VARIOUSCrossbowmen
XP/Elan100