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Generic Siege

Unit ID: 395 · All units

Description

IDS_UNI_TEXT_BASELINE_SIE, "NULL",

Recruitment & progression

FieldValue
RequiredStructures[]Siege Workshop
Garrison_Category$GAR_SIEGE
ShipyardNeed0
AmountRes[0]0
Recruit_Weight100
RecruitArea-1
NationalUnique0
RECRUITGeneric Siege
ProgRate50
InitialXPLevel0
Regular_Modifier0
Experienced_Modifier0
Veteran_Modifier0
Elite_Modifier0

Combat & movement

Bar length = |value| ÷ max |value| among all listed units for this stat.

MoveSpeed
4
Hits
1
Effectiveness
3
Attack
0
Defense
1
IsSupport
1
Siege
8
SiegeResist
10
SupplyUsage
3
AttackingRange
2
RangedAttack
9
RangedDefense
6
RangedMaxDamages
2
FlankingModifier
0
AtkAssaultChg
0
DefAssaultChg
0

Recruit & upkeep cost

Bar length = |value| ÷ max |value| among all listed units for this stat.

BuildPointsCost
75
Rating
40
ManpowerCost
0
MoneyCost
0
MetalCost
6
ManpowerUpkeep
2
MoneyUpkeep
13
MetalUpkeep
2
MoneyInflationCost
5

Other unit data

Remaining UNITS.CSV columns (not shown above), for future organization.

FieldValue
AGCost_Copy208
AGEOD_Cost208
All_at_00
AssaultDistanceToCenter46
AssetFileNameheavy_artillery
BASEGeneric Siege
BodyArmor0
CamOffsetX0
CamOffsetY0
CamOffsetZ0
CamRot0
DTC_Mountains46
DTC_Open46
DTC_Rough46
DTC_Wild46
EvolveFamily0
EvolvePriority5
Family$famSiege
Family - Duplicate$famSiege
FOG&CAMGeneric Siege
FOG2 Display NameHeavy Artillery
FOG2 TypeArtillery
FOG2_Cost36
FOG2_NameHeavy_Artillery
FOG2_QualityMOD100
FOG_ID24
FOGM Weaponry*
Men100
Modifier[0]-1
Modifier[1]-1
Modifier[2]-1
Modifier[3]-1
MODIFIERSGeneric Siege
NotBuildable1
Perc2ndType0
Professionalism$UNIT_PRO_LEVY
Ratio5.76
Ratio: AGEOD Cbt Rating / FOG2M Cost1.11
SecondTypeNULL
Speed0
STATSGeneric Siege
UpgradeNext0
UpgradePrev0
Val00
Val10
Val20
Val30
VARIOUSGeneric Siege
XP/Elan100