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Gun Galley

Unit ID: 453 · All units

Description

IDS_UNI_TEXT_GUN_GALLEY, "IDS_NULL",

Recruitment & progression

FieldValue
RequiredStructures[]Shipyard
Garrison_Category0
ShipyardNeed1
AmountRes[0]0
Recruit_Weight100
RecruitArea-1
NationalUnique0
RECRUITGun Galley
ProgRate20
InitialXPLevel0
Regular_Modifier0
Experienced_Modifier0
Veteran_Modifier0
Elite_Modifier0

Combat & movement

Bar length = |value| ÷ max |value| among all listed units for this stat.

MoveSpeed
8
Hits
4
Effectiveness
5
Attack
5
Defense
4
IsSupport
0
Siege
0
SiegeResist
0
SupplyUsage
2
AttackingRange
1
RangedAttack
12
RangedDefense
7
RangedMaxDamages
3
FlankingModifier
2
AtkAssaultChg
0
DefAssaultChg
0

Recruit & upkeep cost

Bar length = |value| ÷ max |value| among all listed units for this stat.

BuildPointsCost
75
Rating
77
ManpowerCost
16
MoneyCost
90
MetalCost
16
ManpowerUpkeep
3
MoneyUpkeep
12
MetalUpkeep
3
MoneyInflationCost
5

Other unit data

Remaining UNITS.CSV columns (not shown above), for future organization.

FieldValue
AGCost_Copy421
AGEOD_Cost421
All_at_00
AssaultDistanceToCenter0
AssetFileNameGun_Galley
BASENULL
BodyArmor0
CamOffsetX0
CamOffsetY0
CamOffsetZ0
CamRot0
DTC_Mountains20
DTC_Open20
DTC_Rough20
DTC_Wild20
EvolveFamily0
EvolvePriority5
Family$famWarship
Family - Duplicate$famWarship
FOG&CAMGun Galley
FOG2 Display Name0
FOG2 TypeNULL
FOG2_Cost36
FOG2_NameNULL
FOG2_QualityMOD100
FOG_ID0
FOGM Weaponry*
Men100
Modifier[0]-1
Modifier[1]-1
Modifier[2]-1
Modifier[3]-1
MODIFIERSGun Galley
NotBuildable0
Perc2ndType0
Professionalism$UNIT_PRO_LEVY
Ratio11.70
Ratio: AGEOD Cbt Rating / FOG2M Cost2.14
SecondType0
Speed0
STATSGun Galley
UpgradeNext0
UpgradePrev0
Val00
Val10
Val20
Val30
VARIOUSGun Galley
XP/Elan100