Buildings · Impediments · Perks · Resources · Units

Shipyard

2CommerceCommerceJob Kind Trade

Description

Shipyards are specialized structures where a lot of ships can be produced in an efficient way. Transport ships, galleys, galleass, roundships and many more types will benefit from the facility provided here. If you consider serious sea operations or want to contest maritime supremacy with another nation, they are a must-have.

Core data

ID
275
Alias
ID_STRUC_SHIPYARD
$Alias
$ID_STRUC_SHIPYARD
Tier
2
Job
Commerce ($POP_JOB_COMMERCE)
SubJob
Commerce ($JOB_KIND_COMMERCE)
Christian available
Yes
Muslim available
Yes
TN / Tribe available
No
DisplayOrder
0
Style color
$Col_SlateBlue

Design and constraints

Notable points
SAIL-, TRSS+, Ship discount, MBP
DLC notes
-
Constraints
Shipyard
Minimum population
6
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
2
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
180
Infrastructure upkeep
2
Money upkeep
5

Resources

FieldValue
Input_ResourceSails
Output_ResourceTransport Ships x 2
BonusResource[0]Tar
BonusResource[1]Hemp

Outputs

Output fieldValue
MBPStockpile10
MBP_Output5

Bonus outputs

Bonus fieldValue
Bonus_MBP3

Building tree

Requires
Medium Protected Harbor, Medium Harbor
Upgrades to
Grande Arsenale Marittimo
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
Light War Galley, Heavy War Galley, Great War Galley, Dow, Warjunk, Light Roundship, Heavy Roundship, Chelandion, Knarr, Snekkar, Gun Roundship, Gun Galley, Gun Dow
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

No transverse outputs decoded from linked modifiers.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
IDS_MOD_Name_Structure_ShipyardID_MOD_STRUCTURE_SHIPYARDLaying hullsRecruit Mbp Reduction: 20% (params: $FAMLTWARSHIP, $FAMWARSHIP, $FAMHVYWARSHIP)
Recruit Money Reduction: 15% (params: $FAMLTWARSHIP, $FAMWARSHIP, $FAMHVYWARSHIP)
Creation Xp Bonus: 10 (params: $FAMLTWARSHIP, $FAMWARSHIP, $FAMHVYWARSHIP)