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Troubadours are medieval performers with many skills. They can entertain their audience with fantastic stories, poems, songs, and even deliver satires. There is no strict equivalent to them in the Muslim world, but predating troubadours, a long-standing tradition of recounted odes, the qasida, was common in such nations. EVENT: Troubadours are known to travel. One day they are there, the other they are gone! (They can rarely go into a foreign nation's territory, but never if it's a tier I Realm).
| Field | Value |
|---|---|
| BonusResource[0] | Luxury |
| BonusResource[1] | Silver |
| BonusResource[2] | Gold |
| BonusResource[3] | Precious Stones |
| Output field | Value |
|---|---|
| Food_Output | -2 |
| Infra_Output | -2 |
| Income_Output | 8 |
| Piety_Output | -2 |
| Steward_Output | -2 |
| Bonus field | Value |
|---|---|
| Bonus_Income | 4 |
No transverse outputs decoded from linked modifiers.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
|---|---|---|---|
| IDS_MOD_Name_Structure_Troubadours | ID_MOD_STRUCTURE_TROUBADOURS | Most welcome recreation | Loyalty Bonus: 12 Struc Output Transverse: 6 (params: $TRANSVERSE_OUTPUT_POP1, $POP_JOB_AGRI, $POP_JOB_COMMERCE, 100) |
| IDS_MOD_Name_Structure_Troubadours2 | ID_MOD_STRUCTURE_TROUBADOURS2 | Critics in disguise | Revolt Increase: 20% |