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Levy Weaponsmith

1MilitaryMilitary

Description

The Levy Weaponsmith specializes in the modification of agricultural or craftsmen tools into weapons. Scythes, hammers, picks and many other implements of the daily life can be converted into remarkably efficient lethal weapons. This is made at the expense of civilian usage though.

Core data

ID
308
Alias
ID_STRUC_LEVY_WEAPONSMITH
$Alias
$ID_STRUC_LEVY_WEAPONSMITH
Tier
1
Job
Military ($POP_JOB_MILITARY)
SubJob
Military ($JOB_KIND_MILITARY)
Christian available
Yes
Muslim available
Yes
TN / Tribe available
Yes
DisplayOrder
0
Style color
$Col_MediumRed

Design and constraints

Notable points
MBP+, Rec%-MBP,Money
DLC notes
-
Constraints
Levy Weaponsmith
Minimum population
1
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
30
Infrastructure upkeep
1
Money upkeep
2

Resources

FieldValue
BonusResource[0]Tools

Outputs

Output fieldValue
MBP_Output8
Infra_Output-3

Bonus outputs

Bonus fieldValue
Bonus_MBP5

Building tree

Requires
Fortified Manor, Fortified Village, Qasaba, Garrisoned Village
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

No transverse outputs decoded from linked modifiers.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
IDS_MOD_Name_Structure_Levy_weaponsmithID_MOD_STRUCTURE_LEVY_WEAPONSMITHPlowshares to SwordsRecruit Mbp Reduction: 35% (params: $FAMLTINFANTRY, $FAMSKIRMISHER, $FAMINFANTRY)
Recruit Money Reduction: 25% (params: $FAMLTINFANTRY, $FAMSKIRMISHER, $FAMINFANTRY)