Buildings · Impediments · Perks · Resources · Units
1MilitaryMilitary
Things are getting organized in the village and the local lord decides it is time for a modest permanent militia. They will be located in a guard house nearby the entry gate. This Fortification option will provide one extra garrison to the Stronghold Site.
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No transverse outputs decoded from linked modifiers.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
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