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2MilitaryMilitary
This artificial motte is very big and can thus support a larger-than-usual keep and protective wall. This is a costly and uncommon option that will ask many peasants to work as diggers and masons for a long time. The expertise is not lost, but the crops will suffer. This option will instantly removes 100 accumulated Food, while adding a temporary modifier.
| Field | Value |
|---|---|
| No resource fields populated | |
| Output field | Value |
|---|---|
| No direct output values | |
| Bonus field | Value |
|---|---|
| No bonus output values | |
No transverse outputs decoded from linked modifiers.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
|---|---|---|---|
| IDS_MOD_Name_Structure_Large_Motte | ID_MOD_STRUCTURE_LARGE_MOTTE | Thriving community | Food Penalty: 10% Infra Bonus: 15% |