Buildings
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Impediments
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Perks
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Resources
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Units
Muslim Scholar
1PietyJob Kind ReligiousJob Kind Science
Description
This is the equivalent to the Savant Monk of Christian nations, with the notable difference the scholar can easily becomes a Savant, representing here the more open approach to sciences most Muslim nations had during this times, contrary to Christian Europe.
Core data
ID
436
Alias
ID_STRUC_MUS_SCHOLAR
$Alias
$ID_STRUC_MUS_SCHOLAR
Tier
1
Job
Piety ($POP_JOB_PIETY)
SubJob
Job Kind Religious ($JOB_KIND_RELIGIOUS)
Christian available
No
Muslim available
Yes
TN / Tribe available
No
DisplayOrder
0
Style color
$Col_DarkOrange
Design and constraints
Notable points
PopReq LowPrio PARCH- Leg+
DLC notes
-
Constraints
Muslim Scholar
Minimum population
5
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-
Type and economy
Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
200
Slot usage cost
1
Infrastructure cost
70
Infrastructure upkeep
1
Money upkeep
3
Resources
| Field | Value |
| Input_Resource | Parchment & Vellum |
Outputs
| Output field | Value |
| Piety_Output | 3 |
Bonus outputs
| Bonus field | Value |
| No bonus output values |
Building tree
Requires
Upgrades to
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
Military / garrison links
Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0
Transverse outputs (from linked modifiers)
Transverse output: 5 piety to Library
Manual references
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
- No direct manual mention found for this exact structure name.
Modifiers
| Name | Alias | Description | Effects (decoded) |
| No linked modifiers |