Buildings · Impediments · Perks · Resources · Units

Reliquary

2PietyJob Kind Religious

Description

This is the final resting place of a pious figure of the faith. This building can appear spontaneously in a region where a pious (Piety rating 4 or more) character dies (EVENT). There the population will build a beautiful vault where people can pray and perhaps even touch one of the remains of the soon-to-be-sanctified. Although nothing is proven by the savants of the time, it is certain that often people who touch the remains will feel better and healthier.

Core data

ID
487
Alias
ID_STRUC_RELIQUARY
$Alias
$ID_STRUC_RELIQUARY
Tier
2
Job
Piety ($POP_JOB_PIETY)
SubJob
Job Kind Religious ($JOB_KIND_RELIGIOUS)
Christian available
Yes
Muslim available
No
TN / Tribe available
No
DisplayOrder
0
Style color
$Col_DarkOrange

Design and constraints

Notable points
EVT GOLD-, Health GS%+
DLC notes
-
Constraints
Reliquary
Minimum population
6
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
2
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
195
Infrastructure upkeep
1
Money upkeep
7

Resources

FieldValue
Input_ResourceGold
BonusResource[0]Brass
BonusResource[1]Marble
BonusResource[2]Precious Stones

Outputs

Output fieldValue
Piety_Output12

Bonus outputs

Bonus fieldValue
Bonus_Piety6

Building tree

Requires
Bishopric, Fortified Church, Mosque, Temple
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

No transverse outputs decoded from linked modifiers.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
IDS_MOD_Name_Structure_ReliquaryID_MOD_STRUCTURE_RELIQUARYReliquary: Spooky interaction at a distanceGs Health Bonus: 1%
Lobbyhidden: 0