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2PietyJob Kind Religious
The Large Mosque is a massive structure, built in three distinct steps. The final one will be a building generating a lot of Piety, Legacy and even a faction-wide modifier with a religious theme. You'll need a decent road network to continue working on this site. The construction of a Large Mosque was a complex and labor-intensive process that typically involved a large number of skilled workers, including stonemasons, carpenters, bricklayers, and other craftsmen. Once the design was complete, the construction process would begin by laying the foundation of the building. This would typically involve digging a large hole and filling it with a mixture of sand, gravel, and other materials to create a sturdy base for the mosque.
| Field | Value |
|---|---|
| Input_Resource | Stone |
| BonusResource[0] | Wood |
| Output field | Value |
|---|---|
| Piety_Output | 10 |
| Bonus field | Value |
|---|---|
| Bonus_Infra | 4 |
| Bonus_Piety | 4 |
| Bonus_Steward | 2 |
No transverse outputs decoded from linked modifiers.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
|---|---|---|---|
| IDS_MOD_Name_Structure_MUS_Large_Mosque1 | ID_MOD_STRUCTURE_MUS_LARGE_MOSQUE1 | Cranes, scaffolding, and monumental construction | Infra Penalty: 10% |