Buildings
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Impediments
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Perks
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Resources
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Units
War Chief Hall
1StewardshipStewardshipJob Kind Govern
Description
This is the place where a war chief or clan leader will rule over his realm. It is also used to gather warriors before hunts or raids, as the hall denotes a nation with a tumultuous temperament!
Core data
ID
538
Alias
ID_STRUC_WARCHIEF_HALL
$Alias
$ID_STRUC_WARCHIEF_HALL
Tier
1
Job
Stewardship ($POP_JOB_STEWARD)
SubJob
Stewardship ($JOB_KIND_STEWARD)
Christian available
No
Muslim available
No
TN / Tribe available
Yes
DisplayOrder
0
Style color
$Col_DodgerBlue1
Design and constraints
Notable points
AG4+
DLC notes
-
Constraints
War Chief Hall
Minimum population
1
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-
Type and economy
Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
10
Legacy gain / turn
0
Slot usage cost
0
Infrastructure cost
75
Infrastructure upkeep
1
Money upkeep
3
Resources
| Field | Value |
| BonusResource[0] | Horses |
Outputs
| Output field | Value |
| MBP_Output | 5 |
| Manpower_Output | 8 |
| Steward_Output | 10 |
Bonus outputs
| Bonus field | Value |
| Bonus_Steward | 5 |
Building tree
Requires
None
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None
Military / garrison links
Garrison category
$GAR_HEAVY
Units in this garrison category
Rodeleros,
Dismounted Hobilars,
Hussite Wagon Soldiers,
Veteran War Wagon Soldiers,
War Wagon Soldiers (Deployed),
Veteran War Wagon Soldiers (Deployed),
Generic Heavy Infantry,
Billmen,
Raw Levy Billmen,
Seasoned Levy Billmen,
Voynuks,
Armoured Spearmen (Defensive),
Spearmen (Defensive),
Raw Levy Spearmen (Defensive),
Seasoned Levy Spearmen (Defensive),
Heavy Militia,
Landsknecht Pikemen,
Galloglaich,
Scottish Spearmen,
Spearmen (Offensive),
Pikemen,
Pikemen and Longbowmen,
Billmen and Longbowmen,
Pikemen Men-at-Arms,
Raw Levy Pikemen,
Seasoned Levy Pikemen,
Low Countries Spearmen,
Halberdiers,
Scandinavian Foot,
Pavisiers and Crossbowmen ...
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0
Transverse outputs (from linked modifiers)
No transverse outputs decoded from linked modifiers.
Manual references
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
- No direct manual mention found for this exact structure name.
Modifiers
| Name | Alias | Description | Effects (decoded) |
| IDS_MOD_Name_Structure_Tribal_Council | ID_MOD_STRUCTURE_TRIBAL_COUNCIL | Assembly of powerful men | Loyalty Bonus: 10 Capitol: 1 |