Buildings · Impediments · Perks · Resources · Units

Modest Palace

1StewardshipStewardshipJob Kind Govern

Description

This is the place where a minor monarch will rule over his realm. Palace guards are nothing to talk about, but the building itself benefits from the wealth of his ruler, and as such is somehow impressive.

Core data

ID
539
Alias
ID_STRUC_MODEST_PALACE
$Alias
$ID_STRUC_MODEST_PALACE
Tier
1
Job
Stewardship ($POP_JOB_STEWARD)
SubJob
Stewardship ($JOB_KIND_STEWARD)
Christian available
Yes
Muslim available
Yes
TN / Tribe available
No
DisplayOrder
0
Style color
$Col_DodgerBlue1

Design and constraints

Notable points
AG3
DLC notes
-
Constraints
Modest Palace
Minimum population
1
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
15
Legacy gain / turn
100
Slot usage cost
0
Infrastructure cost
75
Infrastructure upkeep
1
Money upkeep
4

Resources

FieldValue
BonusResource[0]Gold
BonusResource[1]Luxury
BonusResource[2]Armors

Outputs

Output fieldValue
MBP_Output3
Steward_Output15

Bonus outputs

Bonus fieldValue
Bonus_MBP2
Bonus_Steward5

Building tree

Requires
None
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Transverse outputs (from linked modifiers)

No transverse outputs decoded from linked modifiers.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
IDS_MOD_Name_Structure_Modest_PalaceID_MOD_STRUCTURE_MODEST_PALACEMinor Nobles and modest courtLoyalty Bonus: 10
Capitol: 1